Hands from “Like a Dragon: Ishin!”  Redo

Hands from “Like a Dragon: Ishin!” Redo

Hands from “Like a Dragon: Ishin!”  Redo

I recently got around to the upcoming remake Like a Dragon: Ishin! and it was really very good.

Since the original game was released in 2014 for PlayStation 4, it may seem strange that it will be “reworked” so soon. However, Ishin never received an international release, and this remake appears to address that, not to mention the visual update, courtesy of Unreal Engine.

In particular, the game uses Unreal Engine 4.27 and the reason for this was that unlike the other one Like a Dragon or Yakuza Games, Ishin is set in a more natural environment (compared to the neon cities seen in other games in the series).

It’s because Ishin describes the life of the famous Japanese historical figure Ryoma Sakamoto, though I should probably back off on that as the game requires a lot of creative license when it comes to actual storytelling.

Thus, the game combines the two historical figures, with Ryoma Sakamoto assuming the identity of Hajime Saitoh from the Shinsengumi as the game moves to Kyoto. It’s because Ishin is set in the Bakumatsu phase (1853-1867) of the late Edo period, so the game becomes full of jidaigeki as a result.

All of this makes the combat quite interesting and allows you to mix swords and guns if you wish as you act as a responsible samurai removing crime in the streets of Kyoto.

It’s not exactly the devil can cry or Bayonetta levels of combat complexity, but it’s decently and satisfyingly done.

There’s also a lot of crafting and upgrading of armor and weapons going on as well, which again helps keep the game going and exploring more in each area.

While Ishin it’s not what I would strictly call an open world game, it’s an open world game. Each area is large and complex enough for you to roam and explore. If you’ve ever played the Shenmue games in those days Ishin seems more of a modern version of it than a samurai theme Grand Theft Auto.

Much like the others Like a Dragon Games, Ishin it also has a wonderful amount of sheer stupidity. Yes, the main storyline is done in a serious way, but a lot of fun in these games is all the side quests and story-driven navigating the various alleys.

From adoring a lucky cat to guessing who stole Japanese sweets, there are plenty of silly things that will bring a smile to your face. Especially since the location has been handled so well and that most of the puns are right, which is a big part of Japanese humor.

Which brings me to my newfound international popularity Like a Dragon games in general. Personally, I think it’s great that these games are becoming more widely available outside of Japan. While I think Ishin it’s a solid choice for a remake, it’s strange that such a new game in the series was given such treatment.

Ideally, we’ll see the first remake of the PlayStation 2 game at some point, so international fans can finally see where the series began, but for now, we’re wandering the windy streets of Edo looking for happy cats and beating thugs with swords and guns.

Like a Dragon: Ishin! will be released for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC on February 21.

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